Tim Skelly is an arcade game designer and programmer who worked for Cinematronics from 1978 until 1981. He designed a series of pure action games using black and white vector graphics. One of his early games, Rip-Off, was the first arcade game with two-player cooperative play.
After leaving Cinematronics, he worked briefly for Gremlin before becoming an independent contractor with Gottlieb. His first game for Gottlieb was the esoteric Reactor, and he had it written into his contract that he would get a credit on the title screen for designing the game. Previously, programmers had occasionally sneaked their names into their games as easter eggs, but Reactor was the first coin-op to have the designer's name appear with the manufacturer's blessing.[1] Skelly also designed two other games for Gottlieb, Insector and Screw Loose, which were never released. Later on he worked for Incredible Technologies, then Microsoft.
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